Blizzard has one of the best track records in gaming history, with every game release becoming a massive hit. But they have had their share of failures as well: Warcraft Adventures was canned after a year or two, and Warcraft 3 was redesigned from the ground up two years after development started. Now, you may have heard that Blizzard has haltedthe development of Starcraft: Ghost.
So is Starcraft: Ghost going the way of Adventures, or will they pull off a redesign? A fairly descriptive job offer from Blizzard may offer a hint or two: they say "consoles", and they say "action, tactical or first-person shooter genres".
Whichever way it goes, my hat is off to a company that is willing to accept their mistakes and go the extra mile to ensure that nothing but the best comes out of their studios. Other companies are not given the luxury of a second try.
Somewhat related to the topic of revitalized games, any Total Annihilation lover should know about Spring.