I just ran into this writeup of a presentation by Blizzard lead designers about their processes and criteria for creating instances and bosses. Short but very interesting.
I just ran into this writeup of a presentation by Blizzard lead designers about their processes and criteria for creating instances and bosses. Short but very interesting.
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They designed the instances? oh, I thought they just created some random caves, and added lots of random boring enemies ¬¬